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Compress and decompress with QuickLz while keeping low the Garbage Collector
Create a filled generic array.
Create a filled generic array according to a provided callback function.
Create a generic array filled with ones.
Create a zero-filled generic array.
Allocate a buffer containing a provided string.
Create a filled two-dimensional nested array.
Create a filled two-dimensional nested array according to a provided callback function.
Create a filled three-dimensional nested array.
Create a filled three-dimensional nested array according to a provided callback function.
Create a filled four-dimensional nested array.
Create a filled four-dimensional nested array according to a provided callback function.
Create a filled five-dimensional nested array.
Create a filled five-dimensional nested array according to a provided callback function.
Create a filled n-dimensional nested array.
Create a filled n-dimensional nested array according to a provided callback function.
Create a two-dimensional nested array filled with ones.
Create a three-dimensional nested array filled with ones.
Create a four-dimensional nested array filled with ones.
Create a five-dimensional nested array filled with ones.
Create an n-dimensional nested array filled with ones.
Create a zero-filled two-dimensional nested array.
Create a zero-filled three-dimensional nested array.
Create a zero-filled four-dimensional nested array.
Create a zero-filled five-dimensional nested array.
Create a zero-filled n-dimensional nested array.
Allocate a buffer having a specified number of bytes.
Allocate a buffer using an octet array.
Allocate a buffer from an ArrayBuffer.
Copy buffer data to a new Buffer instance.
ISHL Team Maker Auto-Sorts a list of players to fit desired criterion