A small platformer made using C# in Godot.
I followed UmaiPixel's helpful video series on making a platformer in Godot to get started.
- Using C# in Godot 3.0+
- 2D Game in Godot
- Understanding the difference between KinematicBody2d and Area2D (and RigidBody2D and StaticBody2D)
- AnimatedSprites
- Camera2D
- Game Levels/Stages and level transitions
- Tilesets and tilemaps
The assets used in this game came from free/open-sourced/cc-license resources. I'd like to thank the creators for their kindness and efforts, as well as share where other developers can find resources for their own games. :)
The image assets used in the game (platformer assets, backgrounds) are from Kenney. The font assets used in the game are from Google. The sound effect assets used in the game (laser zap,) are from freesound by nsstudios under the Creative Commons Attribution License
And of course, the Godot engine is also open-sourced.