tonytins / citylimits

A re-imagining of SimCity Classic that brings modern city building concepts to the classic game.

Home Page:https://tonytins.github.io/citylimits/

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City Limits


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CityLimits is an open source reimagining of SimCity Classic written in Zig based on RayLib, and using Micropolis's core. In the long run, I plan on adding on gameplay mechanics used in later iterations. Like it's cousin, everything learned in the making of CityLimits will go towards the building and customization that I've been itching to create.

Authors

See also the list of contributors who participated in this project.

License

I license this project under the GPL-2.0-or-later license - see LICENSE for details.

About

A re-imagining of SimCity Classic that brings modern city building concepts to the classic game.

https://tonytins.github.io/citylimits/

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Language:C++ 96.1%Language:C 1.9%Language:Python 1.2%Language:Zig 0.9%Language:HTML 0.0%Language:JavaScript 0.0%