tommyazz / ns3-gym

ns3-gym - The Playground for Reinforcement Learning in Networking Research

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

ns3-gym

OpenAI Gym is a toolkit for reinforcement learning widely used in research. The ns–3 network simulator is the de–facto standard for academic and industry research into networking protocols and communications technology. Ns3-gym is a framework which integrates OpenAI Gym into ns-3.

Installation

  1. Install all required dependencies required by ns-3.
# minimal requirements for C++:
apt-get install gcc g++ python

see https://www.nsnam.org/wiki/Installation
  1. Install ZMQ and Protocol Buffers libs:
# to install protobuf-3.6 on ubuntu 16.04:
sudo add-apt-repository ppa:maarten-fonville/protobuf
sudo apt-get update

apt-get install libzmq5 libzmq5-dev
apt-get install libprotobuf-dev
apt-get install protobuf-compiler
  1. Configure and build ns-3 project (if you are going to use Python virtual environment, please execute these commands inside it):
# Opengym Protocol Buffer messages (C++ and Python) are build during configure
./waf configure
./waf build
  1. Install ns3gym located in src/opengym/model/ns3gym (Python3 required)
pip3 install ./src/opengym/model/ns3gym
  1. (Optional) Install all libraries required by your agent (like tensorflow, keras, etc.).

  2. Run example:

cd ./scratch/opengym
./simple_test.py
  1. (Optional) Start ns-3 simulation script and Gym agent separately in two terminals (useful for debugging):
# Terminal 1
./waf --run "opengym"

# Terminal 2
cd ./scratch/opengym
./test.py --start=0

Examples

All examples can be found here.

Basic Interface

  1. Example Python script. Note, that gym.make('ns3-v0') starts ns-3 simulation script located in current working directory.
import gym
import ns3gym
import MyAgent

env = gym.make('ns3-v0')
obs = env.reset()
agent = MyAgent.Agent()

while True:
  action = agent.get_action(obs)
  obs, reward, done, info = env.step(action)

  if done:
    break
env.close()
  1. Any ns-3 simulation script can be used as a Gym environment. This requires only to instantiate OpenGymInterface and implement the ns3-gym C++ interface consisting of the following functions:
Ptr<OpenGymSpace> GetObservationSpace();
Ptr<OpenGymSpace> GetActionSpace();
Ptr<OpenGymDataContainer> GetObservation();
float GetReward();
bool GetGameOver();
std::string GetExtraInfo();
bool ExecuteActions(Ptr<OpenGymDataContainer> action);

Note, that the generic ns3-gym interface allows to observe any variable or parameter in a simulation.

A more detailed description can be found in our Technical Report.

Cognitive Radio

We consider the problem of radio channel selection in a wireless multi-channel environment, e.g. 802.11 networks with external interference. The objective of the agent is to select for the next time slot a channel free of interference. We consider a simple illustrative example where the external interference follows a periodic pattern, i.e. sweeping over all channels one to four in the same order as shown in the table.

drawing

We created such a scenario in ns-3 using existing functionality from ns-3, i.e. interference created using WaveformGenerator class and sensing performed using SpectrumAnalyzer class.

Such a periodic interferer can be easily learned by an RL-agent so that based on the current observation of the occupation on each channel in a given time slot the correct channel can be determined for the next time slot avoiding any collision with the interferer.

Our proposed RL mapping is:

  • observation - occupation on each channel in the current time slot, i.e. wideband-sensing,
  • actions - set the channel to be used for the next time slot,
  • reward - +1 in case of no collision with interferer; otherwise -1,
  • gameover - if more than three collisions happened during the last ten time-slots

The figure below shows the learning performance when using a simple neural network with fully connected input and an output layer. We see that after around 80 episodes the agent is able to perfectly predict the next channel state from the current observation hence avoiding any collision with the interference.

The full source code of the example can be found here.

drawing

Note, that in a more realistic scenario the simple waveform generator in this example can be replaced by a real wireless technology like LTE unlicensed (LTE-U).

RL-TCP

The proper RL-TCP agent example is still under development. However, we already have an example Python Gym agent that implements TCP NewReno and communicates with the ns-3 simulation process using ns3gym interface -- see here. The example can be used as a starting point to implement a RL-based TCP congetsion control algorithms.

In order to run it, please execute:

cd ./scratch/rl-tcp
./test_tcp.py 

Or in two terminals:

# Terminal 1:
./waf --run "rl-tcp --transport_prot=TcpRl"

# Terminal 2:
cd ./scratch/rl-tcp/
./test_tcp.py --start=0

Note, that it our Python TCP NewReno implementation achieves the same number of transmitted packets as the one implemented in ns3 (see output of ns-3 simulation, i.e. RxPkts: 5265 in both cases). Please exacute the following command to cross-check:

./waf --run "rl-tcp --transport_prot=TcpNewReno"

Contact

  • Piotr Gawlowicz, TU-Berlin, gawlowicz@tkn
  • Anatolij Zubow, TU-Berlin, zubow@tkn
  • tkn = tkn.tu-berlin.de

How to reference ns3-gym?

Please use the following bibtex :

@article{ns3gym,
  author    = {Gawlowicz, Piotr and Zubow, Anatolij},
  title     = {{ns3-gym: Extending OpenAI Gym for Networking Research}},
  journal   = {CoRR},
  year      = {2018},
  url       = {https://arxiv.org/abs/1810.03943},
  archivePrefix = {arXiv},
}

About

ns3-gym - The Playground for Reinforcement Learning in Networking Research

License:GNU General Public License v2.0


Languages

Language:C++ 93.0%Language:Python 4.0%Language:C 1.3%Language:Perl 1.2%Language:MATLAB 0.2%Language:Makefile 0.1%Language:Click 0.1%Language:Gnuplot 0.0%Language:Shell 0.0%Language:Batchfile 0.0%