Thompson Lee's repositories
InitializingOpenGL
A book written in my own spare time, that has notes on how to begin an OpenGL project.
PokemonWalking
Implementing the walking algorithm used in classic Pokémon G/S/C games.
Multiplier
Real-time Strategy Unit Balancing Tool, written in Unity 5 with UNET support.
Win10_TroubleShooter
Custom made batch command + Powershell troubleshooter for Windows 10
Unity-RTS-Tweak
Using Unity to develop a real-time strategy game involving tweaking the game balances to reduce complexity and flatten the learning curve associated with it.
Bizhawk-GeneticAlgorithmBot
Genetic algorithm control input bot for Bizhawk for the creation of tools-assisted speedruns.
FluidDynamics
Working proof of concept of Fluid Dynamics
tommai78101.github.io
Forked from Barry Clark's Jekyll-Now project.
TwitchPlaysPokemon-Input-Generator
Uses Win32 API to generate inputs and enter them through the mIRC chat textbox.
CommandLine-Documentation
Gathering markdown documentation for Microsoft Command Line and associated interpreters.
debugger.html
The Firefox debugger that works anywhere :boom:
org.cakelab.blender.fileviewer
Java .Blend File Viewer/Debugger
switch-examples
Switch examples for devkitA64 and libnx.