Tom Kidd's starred repositories
macintosh.js
🖥 A virtual Apple Macintosh with System 8, running in Electron. I'm sorry.
devilutionX
Diablo build for modern operating systems
TwitterTextEditor
A standalone, flexible API that provides a full-featured rich text editor for iOS applications.
MacOSX-SDKs
A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX11.3.sdk
xash3d-fwgs
Xash3D FWGS engine.
ArxLibertatis
Cross-platform port of Arx Fatalis, a first-person role-playing game
stockfish-mac
Beautiful, powerful chess app for the Mac
metalangle
MetalANGLE: OpenGL ES to Metal API translation layer
tenfourfox
Mozilla for Power Macintosh.
ioquake3-mac-install
install ioquake3 on macOs in one command (apple silicon support)
Imgui_Android
A demo of dear imgui running on Android
quakeat-decrypted
Quake Arcade Tournament Edition, with dongle protection removed
Quake4Doom
Quake 4 SDK integrated with Doom 3
a-simple-triangle
A Simple Triangle - A journey into cross platform OpenGL and Vulkan
tenfourfox
Mozilla for Power Macintosh.
HelloVulkanSDL
Skeleton Vulkan project using SDL / C++ 🔺 a "Hello Triangle" sample code demo plus examples from "Vulkan Tutorial" (iOS/macOS, Windows, Linux/Ubuntu, Raspberry Pi 5)
Wolf-3D-reduced
Wolfenstein 3D port based on Wolfenstein 3D Redux
disasteroids3d
Disasteroids 3D is an OpenGL remake of Asteroids I created back in 2000
quake-mac-builder
Scripts and tools to construct Quake I, II, and III app packages on macOS.