Tomicz Engineering LLC's repositories
unity-optimized-grid
An alternative solution to Unity's GameObject-based grid system, offering improved speed, optimization, and flexibility
unity-steam-macos-deployer
Simplify Steam game deployment on macOS with our user-friendly deployer. This tool streamlines the upload process using the Steamworks SDK, providing a hassle-free experience for macOS users and ensuring cross-platform consistency. Get your game on Steam effortlessly! 🚀🎮
unity-project-ar-pointer
A helper indicator that points at AR Camera direction in Augmented Reality. (ARFoundation required)
unity-project-delta-time
This Github project uses interactive visualizations to enhance the understanding of Unity's Time.deltaTime method, a crucial aspect of game development for measuring time between frames. The resource is geared towards beginner developers seeking to improve their proficiency in Unity.
unity-tomicz-ar-framework
An AR Framework for rapid AR development.
real-unity-project
Building an immersive Unity game with best practices.
unity-debug-runtime-console
A debugging console is designed to produce runtime logs.
unity-project-dsa-runner
Learn DSA visually inside Unity.
unity-project-tree-ai
Behavior Tree AI with pluggable dynamic AI behavior.
project-calorie-counter
An app for counting calories. Users are able to create database with their most consumed items.
unity-behaviour-tree
"Unity Behaviour Tree" is a project that enables developers to build modular AI in Unity using behavior trees, a hierarchical structure that simplifies the creation of complex AI behaviors by breaking them down into smaller, reusable components.
project-cpp-calorie-counter
A CLI calorie counter application.
unity-project-fps-open-source
An FPS Unity project with proper architeture and modern coding standards.
unity-project-local-database
A local JSON database for simple Unity projects.