tomchang25 / ck3-mod-localization-patch

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CK3-Mod-Localization-Patch


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CK3-Mod-Localization-Patch

An mod patch all localization problem!
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About The Project

Product Name Screen Shot

Many great mods are available on Crusader Kings 3; however, not all of the mods have all language localization files. So there are many unreadable variables when people use this mod. I want to create an easy app that it'll be able to patch this mod, so people can use their native language without unreadable words like UNREAD_KEY_DES.

  • Easy to use: you just click one button and let the app do all other jobs.
  • Compatible with original translation: the app will detect original translation and only patch the sentence not included in the original translation.

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Installation

  1. Clone the repo
    git clone https://github.com/tomchang25/ck3-mod-localization-patch.git
  2. Install NPM packages
    yarn install
  3. Open backend server
    python3 main.py
  4. Open frontend app
    yarn start

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Roadmap

  • Complete Python bash version
  • Complete Python backend server version
  • Complete React website version
  • Flask
  • Delpoly to PythonAnywhere
  • Complete electron version
  • Pack to one exe
  • Detect duplicate sentence translation
  • Allow to choose mods to translation
  • Allow to choose playlist of mods to translation
  • Multi-language Support
    • Traditional Chinese
    • Japanese

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Known bug

  • fix fr to ch error issue

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License

Distributed under the MIT License. See LICENSE.txt for more information.

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Built With

  • Python
  • React
  • Electron

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Contact

Greysuki - tomchang25@gmail.com

Project Link: https://github.com/tomchang25/ck3-mod-localization-patch

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Acknowledgments

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About

License:MIT License


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Language:JavaScript 51.5%Language:Python 36.0%Language:HTML 8.1%Language:CSS 4.4%