- original Gloss:
Original Gloss is OpenGL game library of Python, using PyGame. But it lacks some function to make my Game. So, I fixed Gloss.
Original Gloss is licensed under LGPLv3. so this fixed Gloss is LGPLv3.
- SpriteFont support multibyte string (like japanenes).
- support to switch rendering mode.
- Gloss.draw_mode_default()
- draw default copy.using alpha channel.
- Gloss.draw_mode_add()
- blend additional mode.
- Gloss.draw_mode_sub()
- blend subtraction mode.
- Gloss.draw_mode_override()
- overwrite even alpha channel.
- Gloss.draw_mode_default()
- exit game only ESC. (original is LeftCTRL+ESC)
- support Gloss.draw_pie .
- support Gloss.draw_arc .
- Texture.Draw support scale_x, scale_y, not only scale.
- ParticleSystem support scale_x_rate.
- GL_RGBA32F_ARB is not defined my enviroment. it move to 0x8814.