Brandon Jones (toji)

toji

Geek Repo

Company:@google

Location:San Jose, CA

Home Page:toji.dev

Twitter:@tojiro

Github PK Tool:Github PK Tool


Organizations
gpuweb
immersive-web
KhronosGroup
w3c

Brandon Jones's repositories

gl-matrix

Javascript Matrix and Vector library for High Performance WebGL apps

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webgpu-best-practices

A series of docs detailing best practices for developing with WebGPU

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webgl-quake3

WebGL Quake 3 level renderer

web-texture-tool

Texture loading utility for WebGL and WebGPU

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webvr.info

Source code for the WebVR.info website

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spookyball

WebGPU-powered, Halloween-themed breakout game

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webgpu-metaballs

Metaballs rendered in WebGPU

webgpu-test

Testing WebGPU

hello-triangle-webgpu

Well commented hello triangle example for WebGPU

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webgpu-gltf-case-study

A case study in effective WebGPU patterns for rendering glTF models

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wgsl-preprocessor

A simple, template literals-based preprocessor for WGSL shaders

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burrow

Toy WebGPU Deferred Renderer

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webgpu-shadow-playground

Experimenting with Shadow techniques like Cascading Shadow Maps

rosetta

Comparisons of shaders across multiple APIs

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webgpu-bundle-culling

A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.

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webxr-scene-optimization

A brief overview of techniques for optimizing 3D scenes for WebXR

xr-critter

Pet Me!

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pristine-grid-webgpu

A WebGPU implementation of the "Pristine Grid" technique

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sponza-optimized

A version of the Sponza glTF that's been optimized for file size and instancing

is-it-webgpu

A Chrome extension that informs you if a page is using WebGPU or not.

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three.js

JavaScript 3D library.

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toji.dev

Personal "About Me" website.

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bouncy-ball

:red_circle: Compare web animation techniques by bouncing a ball with each one.

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cardboard

Open source Cardboard SDK and samples

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glTF

glTF – Runtime 3D Asset Delivery

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gpuinfo-vulkan-query

Program your own vulkan.gpuinfo.org query in Python. Used to determine baseline hardware for WebGPU.

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Vulkan-ValidationLayers

Vulkan Validation Layers (VVL)

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webgpu-samples

WebGPU Samples

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webgpu-seed

🔺🌱 An example on how to render a hello triangle with WebGPU.

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