Tobias Marciszko (tobiasmarciszko)

tobiasmarciszko

Geek Repo

Location:Uppsala

Home Page:tobiasmarciszko.github.io

Twitter:@tobiasmarciszko

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Tobias Marciszko's repositories

qt_raytracer_challenge

Implementation based on the book The Ray Tracer Challenge

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qt_doomfire

Qt / OpenGL implementation of the "DOOM fire"

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cpp_starter_project

A template CMake project to get you started with C++ and tooling

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cppbestpractices

Collaborative Collection of C++ Best Practices

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iar-risc-v-gd32v-eval

Example projects for IAR RISC-V GD32V Evaluation board

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2d-engine

A Qt OpenGL 2D game engine

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effect-playground

Effect playground - a framework written in Qt for testing and developing any type of effect. Play/pause effect. Change framebuffer update rate and screen refresh rate. Includes a few effects: DOOM fire, starfield and 3D Tunnel.

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gists

My snippets/gists. Instead of having them under the GitHub gists pages.

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gitconfig

My gitconfig

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qml_shadertoy

A Qt/QML shader playground

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scratchme_ios

A children's game, for iOS (iPad). A simple hack for my daughter. It shows different images of animals in which you can reveal by drawing on the screen. Sometimes a funny video of two lambs shows up ;) https://youtu.be/NN5bCc7sD5c

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sfml_one

A 2D space shooter written using SFML.

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STM32F746G-DISCO

Development / exercises / playground for embedded development on the STM32F746G-DISCO board.

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x86_asm

Playground and code snippets in x86 assembly

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