to-miz's starred repositories
Blender-GLSL-translator
Proof of concept: compiling material nodes into GLSL shaders
arcball_camera
Single-header single-function C/C++ immediate-mode camera for your graphics demos
solved-by-flexbox
A showcase of problems once hard or impossible to solve with CSS alone, now made trivially easy with Flexbox.
taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
tinyraytracer
A brief computer graphics / rendering course
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
premake-core
Premake
cmake-examples
A collection of as simple as possible, modern CMake projects
Cinder-Samples
Sample applications for the Cinder framework
VerticalDissolve
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
quickcpplib
Eliminate all the tedious hassle when making state-of-the-art C++ 14 - 23 libraries!
dtoa-benchmark
C++ double-to-string conversion benchmark
soa_vector
C++ data structure to manipulate SoA (Structure of Arrays) easily (previously named AggregateVector)