Author: Trevor Murphy
This repository contains my notes and work applying neural networks to footage from the Super Smash Bros. Melee video game.
So far, I have used transfer learning techniques to train a VGG16-based neural network to classify images of single characters. See the classification notebook for details.
Next, I will train a network to locate a character within an image. Then locate and classify two characters in the same image.
After that, I will train a network to recognize the location and combat move of the characters within the image.
Finally, I hope to make these networks fast enough to run concurrently with streaming video sessions, to enable real time analysis of matches in progress.