Tom Freehill's repositories
Engine-of-Evil
2D isometric game engine designed for Action-RPGs and RTS style games. Uses SDL for hardware interfacing.
PuzzlesWithFriends
2D jigsaw puzzle game for Android as a gift
Quake2-Game-Mod-Final-Project
This mod lets the player travel as a ghost possessing enemies and collecting their souls. It's called "Soul Collector".
Quake4-Game-Mod-Midterm-Project
This mod adds action-stealth mechanics like paralysis gas bombs, sticky bombs, hiding in shadows, and more. It's called "Black Thunder".
AllAssemblyRequired
Global Game Jam 2020: Build bizarre bodies to boldy go where no toy has gone before
BB2018
VR puzzle game for the HTC Vive. Become a deadly virus and escape the depths of a decaying medical facility.
Dont-Be-a-Hero
2D top-down swarming brawl game made in 72 hours
EngineOfEvil-Core
EngineOfEvil redesigned using SDL and openGL, with better portability.
Halt-catch-fire-robot-game
Save humanity by saving the robots from themselves. Built in Unity for a local game jam.
Unit-Testing
Used to isolate use cases of new code intended for any repository (mostly Engine-of-Evil).
Editor-of-Evil
Asset generation tools for Engine of Evil