Théo Le Goc (tlegoc)

tlegoc

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Location:France

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Théo Le Goc's starred repositories

glslViewer

Console-based GLSL Sandbox for 2D/3D shaders

Language:C++License:BSD-3-ClauseStargazers:4564Issues:0Issues:0

Papers-in-100-Lines-of-Code

Implementation of papers in 100 lines of code.

Language:PythonLicense:MITStargazers:654Issues:0Issues:0

typst

A new markup-based typesetting system that is powerful and easy to learn.

Language:RustLicense:Apache-2.0Stargazers:30905Issues:0Issues:0

argparse

A Simple Argument Parser for C++

Language:C++License:Apache-2.0Stargazers:108Issues:0Issues:0
Language:GLSLLicense:MITStargazers:61Issues:0Issues:0
Language:C++Stargazers:1059Issues:0Issues:0

msdf-atlas-gen

MSDF font atlas generator

Language:C++License:MITStargazers:740Issues:0Issues:0

PhysX

NVIDIA PhysX SDK

Language:C++License:BSD-3-ClauseStargazers:2414Issues:0Issues:0

PhysX

NVIDIA PhysX SDK

Language:C++License:NOASSERTIONStargazers:3114Issues:0Issues:0

glr

a simple opengl renderer in c++

Language:C++Stargazers:1Issues:0Issues:0

Daxa

Daxa is a convenient, simple and modern gpu abstraction built on vulkan

Language:C++License:MITStargazers:338Issues:0Issues:0

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

Language:CLicense:Apache-2.0Stargazers:645Issues:0Issues:0
Language:C++License:MITStargazers:747Issues:0Issues:0

wren

The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

Language:WrenLicense:MITStargazers:6826Issues:0Issues:0

slang

Making it easier to work with shaders

Language:C++License:MITStargazers:1808Issues:0Issues:0

Compilateur-while

Compilteur pour le language While

Language:JavaStargazers:3Issues:0Issues:0

vk_mini_path_tracer

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

Language:C++License:Apache-2.0Stargazers:1098Issues:0Issues:0

Pixel-Sorting

A "real time" pixel sorter for Unity

Language:C#License:MITStargazers:182Issues:0Issues:0

CS2-Smoke-Grenades

My recreation of CS2's responsive smoke grenades in Unity

Language:C#Stargazers:155Issues:0Issues:0

Quake-III-Arena

Quake III Arena GPL Source Release

Language:CLicense:GPL-2.0Stargazers:6943Issues:0Issues:0

Quake

Quake GPL Source Release

Language:CStargazers:4706Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17409Issues:0Issues:0

Atlas-Engine

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

Language:C++License:MITStargazers:393Issues:0Issues:0

Cluster

Clustered shading implementation with bgfx

Language:C++License:MITStargazers:424Issues:0Issues:0

Mesh-Cloud-Rendering

Reimplement Sea of Thieves's Cloud in Unity

Language:ShaderLabStargazers:68Issues:0Issues:0

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language:BatchfileLicense:Apache-2.0Stargazers:3450Issues:0Issues:0

manim

Animation engine for explanatory math videos

Language:PythonLicense:MITStargazers:60856Issues:0Issues:0

motion-canvas

Visualize Your Ideas With Code

Language:TypeScriptLicense:MITStargazers:15599Issues:0Issues:0

godot

Godot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:86987Issues:0Issues:0

libs

Single-file public domain libraries for C/C++

Language:CStargazers:1613Issues:0Issues:0