Timo Suoranta's repositories
RenderStack
RenderStack is a collection of C++ libraries to assist OpenGL / OpenGL ES programming.
windowmove
Windows application for moving windows by moving mouse while holding capslock key
GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
MathGeoLib
A C++ library for linear algebra and geometry manipulation for computer graphics.
avir
High-quality pro image resizing / scaling C++ library, image resize
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
bvh
A modern C++ BVH construction and traversal library
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
cppcodec
Header-only C++11 library to encode/decode base64, base64url, base32, base32hex and hex (a.k.a. base16) as specified in RFC 4648, plus Crockford's base32. MIT licensed with consistent, flexible API.
embree
Embree ray tracing kernels repository.
fmt-1
A modern formatting library
fpng
Super fast C++ .PNG writer/reader
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
glogg
A fast, advanced log explorer.
igl
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
JoltPhysics
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
lunasvg
lunasvg is a standalone SVG rendering library in C++
ogre-next
aka ogre v2 - scene-oriented, flexible 3D C++ engine
OpenXR-MixedReality
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
OpenXR-SDK
Generated headers and sources for OpenXR loader.
RectangleBinPack
Source code for performing 2d rectangular bin packing.
shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
static_vector
A dynamically-resizable vector with fixed capacity and embedded storage
Tonic
Easy and efficient audio synthesis in C++
tracy
C++ frame profiler