pybox2d 2D Game Physics for Python http://pybox2d.googlecode.com/ What is it? ----------- pybox2d is a 2D physics library for your games and simulation. It's based on the Box2D library, written in C++. It supports several shape types (circle, polygon, thin line segments), and quite a few joint types (revolute, prismatic, wheel, etc.). Getting Started --------------- For building instructions, see INSTALL or the wiki on the homepage. Once installed, check out the testbed demos to see what pybox2d can do (located in examples/ ). Then read the manual located on the pybox2d wiki, here: http://code.google.com/p/pybox2d/wiki/GettingStartedManual On the wiki, you will also find more useful things of varying quality. Here's the epydoc documentation: http://pybox2d.googlecode.com/svn/doc/epydoc/index.html It's by no means perfect, but it can come in handy. Bugs ---- Please submit any bugs that you find to: http://code.google.com/p/pybox2d/issues/list Contact ------- You can contact me on the Box2D forums: http://www.box2d.org/forum/ or by e-mail: sirkne at gmail com