Erik Sandrén's repositories
supersonic-sunshine
Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced Game Programming
BrickSquad
EP-projektet för oss som gillar Lego mer än stegu!
MH-blinker
Få lampan å blinka! www.bit.do/mhlith
advent_of_code
Collection of all my advent of code
Furries
Implementation of fur dynamics and rendering in Maya and Arnold Renderer
coc-rust-analyzer
rust-analyzer extension for coc.nvim
complex-terrain
Project in Procedural Methods for Images - TNM084
hyper-router
Simple routing middleware for rust HTTP library hyper.
iris-qmk-firmware
Firmware setup for my Iris keyboard
nanogui
Minimalistic GUI library for OpenGL
opencv_contrib
Repository for OpenCV's extra modules
setup-scripts
Scripts and dotfiles for a new machine
systemboten
Boten som skall varna dig när systembolagets öppettider avviker det vanliga.
TNCG15-ray-tracer
A Monte-Carlo ray tracer made in the course TNCG15 (Advanced Global Illumination and Rendering) at Linköping University
Voxel_Cone_Tracing
Converting vertex meshes to voxel data and visualizing using VCT
zmk-sweep
Ferris Sweep ZMK Configuration