Juan Manuel Romero Martin's repositories
NodeGraphTool
A simple graph editor based on http://nodegraph.codeplex.com/.
SimpleScene
Simple WavefrontOBJViewer and rudamentary scene manager C# and OpenTK / OpenGL
ArdorModelLoader
Example of using Ardor3D to view a model in WW
closed-chain-ik-js
A generalized inverse kinematics solver that supports closed chains for parallel kinematics systems, dynamic reconfiguration, and arbitrary joint configuration based on damped least squares error minimization techniques
cpp-project
A template for a simple CMake-based C++ project
gemini
Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro.
glsl-atmosphere
Renders sky colors with Rayleigh and Mie scattering.
iCloud-API
Node API for Apple's iCloud services
itowns
A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
jbase
Base for (almost) all Java flowdev projects
lbm-imgui
An OpenGL + Dear ImGui port of my lattice Boltzmann fluid simulation tool.
MATLABRobotics
MATLAB Sample Code for Robotics
openhyperflow2d
Parallel (C++/MPI/OpenMP/CUDA) research-educational CFD code for simulation 2D (flat/axisymmetrical) transient viscous compressible multicomponent sub/trans/supersonic reacting gas flows.
optic-flow-estimation
Automatically exported from code.google.com/p/optic-flow-estimation
scarab
Study of close-range active removal of Ariane bodies
SpaceDesignTool
forked from the Space Trajectory Analysis tool previously hosted on Sourceforge
Tofu3D
Tofu3D C# OpenGL game engine