Tim Kevin Oxley's repositories
functional-javascript-workshop
A functional javascript workshop. No libraries required (i.e. no underscore), just ES5.
best-practices
Tidbits of developer best practices from around the web
colornames
Map color names to HEX color values
pkgresolve
Resolve a dependency from within the context of another package.
GASDocumentation
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
test-ts-snapshot
Example showing very slow heap snapshot times with ts-node.
BRender-v1.3.2
Argonaut Blazing Render (BRender) 3D engine
eslint-plugin-md
Allows you to lint markdown code in your *.md files.
GASAssociate
This is the source code for for the Plugin GAS Associate, that is supposed to make your life easier while using Unreal's Gameplay Ability System.
hyperfine-action
Run hyperfine on every commit to monitor performance regressions
nat-type-identifier
A JS client application used to hit a stun server to determine the type of NAT router in use by client.
RyHelpfulHelpers
Extremely helpful helper functions for developing Blueprint and C++ projects in Unreal Engine.