Cody Tilkins's repositories
LuaCButActuallyLegible
LuaC.c sources for 5.1.5 5.2.4 5.3.5 but it's actually legible
MipsBareBones
A osdev.org esque bare bones mips-targeting working-on-qemu freestanding example for use with https://www.mips.com/develop/tools/codescape-mips-sdk/ gcc 4.3.0 compiler
allgbromheaders
This repo contains pretty printed rom header info of all GB games for all languages
gbheaderview
A single-source program which pretty-prints a gameboy/gameboy color header
Lua-Inventory-API
Includes objects to create and manage an inventory system. Can be used further than just an inventory.
LuaSpanish
Lua5.3, but its in spanish
PSPProjects
Just some random projects for the PSP used in https://en.wikibooks.org/wiki/PSP_Development
ASPOTP
A simple One Time Password (OTP) library in ASP
CirnOS
Bringing the workflow of Arduino to the Raspberry Pi
freeablo
Modern reimplementation of the Diablo 1 game engine
gameboy.live
🕹️ A basic gameboy emulator with terminal "Cloud Gaming" support
MyJavaPluginExample
Simple Java plugin solutions using a common interface/abstract class
ppsspp
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us in #ppsspp on freenode (IRC) or just send pull requests / issues. For discussion use the forums on ppsspp.org.
psxact
Sony Playstation emulator
TCsOpenGLTut
tilkinsc's opengl tutorial for beginners and advanced users
website
AppVeyor CI public website.
XM-File-Format
Simple files. Faster loading. Better storage. Video game file formats and compression.