tigris-mt / tigris

Tigris Modpack - Includes primary Tigris mods as submodules.

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Dependencies

Minetest Game

  • default
  • bucket
  • fire
  • flowers
  • wool
  • vessels

3rd party

Optional

  • hudbars
    • Minetest does not have easy, built-in HUD layouting.

Goals

  • Firstly, provide a base for high-fantasy mods to work from. This is accomplished through mobs and magic.

Danger

  • Mobs.
  • Hunger and thirst handled by other existing mods.
  • Danger increases further away from (0, 0, 0).

Exploration

  • Require exploration into danger zone for materials.
  • Require exploration into danger zone for progression.
    • Perhaps: Locating the most powerful demons which must be summoned at certain locations.

Creating

  • Crafting-based magic.

Magic

  • Detailed magic system.
  • Ties into progression, mob taming, and combat.
  • Provide utilities through magic (super jumps, short-range teleports, etc.)

Progression

  • Taming mobs.
  • Gaining more powerful magic.
  • Defeating demons(?) to progress in your conquest (re-conquest?) of the world.
    • Gain power through this.

About

Tigris Modpack - Includes primary Tigris mods as submodules.

License:MIT License