Dmytro (tigrazone)

tigrazone

Geek Repo

Location:Znam'yanka, Ukraine

Home Page:http://thrlite.blogspot.com

Twitter:@tigratigratigra

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Dmytro's repositories

GLSL-PathTracer

A GLSL Path Tracer with Disney based material

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dspbr-pt

A WebGL2 Enterprise PBR sample renderer

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packer

Simple port of /packer/ by Dean Edwards to node.js

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smallpt-lazarus

Lazarus Pascal port of Smallpt - small path tracer

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RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

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vulkan_renderer

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

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AuthFlow-Nodejs-Cognito

Integration between cognito and Node.js to create an authentication flow for a web site.

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CIS-565-Final-VR-Raytracer

Real-time Global Illumination with Vulkan Ray Tracing API

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fastgltf-vk_gltf_viewer

A mesh-shader based glTF Vulkan renderer using fastgltf

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gkNextRenderer

A Modern gkRenderer

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HtmlViewer

The well-known Delphi/Lazarus HtmlViewer/FrameViewer

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laz-JSON-Viewer

Lazarus JSON Viewer

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nvpro_core

shared source code and resources needed for the samples to run

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ovotext

Simple editor written in Lazarus

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ReSTIR-FG

ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering

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risltc

FORK of Official code release of the paper "Combining Resampled Importance and Projected Solid Angle Samplings for Many Area Light Rendering"

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SPCBPT-OptiX7

An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing

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starter-rest-api

Cyclic REST API using dynamo single table storage

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vk_shaded_gltfscene

Rendering glTF scenes with ray tracer and raster (Vulkan)

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vulkan-compute-ray-tracing

Interactive ray tracer made with Vulkan compute shader.

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Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

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