tigleym / sprite_animations_demo

Demo for sprite animations using the Amethyst game engine

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sprite_animations_demo

camera-follow

How to use

First, clone the repo and navigate to the project's directory:

git clone https://github.com/tigleym/sprite_animations_demo.git
cd sprite_animations_demo

Next, download the spritesheet at https://0x72.itch.io/dungeontileset-ii. Name the file "sprite_sheet.png" and place in the assets/texture directory.

To run the game, use

cargo run --features "vulkan"

on Windows and Linux, and

cargo run --features "metal"

on macOS.

For building without any graphics backend, you can use

cargo run --features "empty"

but be aware that as soon as you need any rendering you won't be able to run your game when using the empty feature.

About

Demo for sprite animations using the Amethyst game engine


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Language:Rust 100.0%