tianbuliang's repositories
beat-smash
A Unity-implemented rhythm game which generates beatmaps automatically through an algorithm.
Defragr
Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4
fauxton3D
A 2.5d Sprite-Stacking engine for Game Maker Studio 2
FrequencyDomain
Frequency Domain
quake3-movement-unity3d
A port of the Quake III strafe jumping mechanics to Unity3D
SuperCharacterController
Unity custom character controller
Team-Capture
Team Capture - A multiplayer FPS game, inspired by games like Quake and TF2. Done in Unity
TetrisGame-Unity
基于Unity的简易版现代俄罗斯方块
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#