Thomas Hauth's starred repositories
stella_vslam
This is a unofficial fork of OpenVSLAM (https://github.com/xdspacelab/openvslam)
Unity3D-Globe
Unity3D Implementation of Chrome Experiment WebGL Globe
btogre
BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it does is connect the btRigidBodies (only rigid bodies for now, I'm still not good with soft bodies) to their SceneNodes, convert Ogre meshes to Bullet convex hulls and triangle meshes etc., provide a debug drawing mechanism, and a Bullet-Ogre vector/quaternion conversion utility.
grid-control
The grid-control job submission tool
concurrent_framework
a demonstrator for a concurrent framework
concurrent_framework
a demonstrator for a concurrent framework