Holly Newlands's repositories
unity-deformablesnow
Repository for online PIGSquad workshop on deformable snow in Unity.
unity-botw-screenspace-rain
A study of screenspace rain impacts in Breath of the Wild
unity-surfaceshader-flipbook
Surface shaders with flipbook / spritesheet animation functionality
rimvolume-clouds
pseudo volumetric clouds using iq's noise and my rim volume technique
3D-Texture-Brush-for-Mudbun
A WIP extension allowing you to use baked 3D SDF textures in Mudbun.
BlenderToDreamteckSplines
An unofficial exporter for blender beziercurves to dreamteck splines
KinoGlitch
Video glitch effects for Unity
thnewlands.github.io
My portfolio site
UnityLibrary
All kinds of scripts, snippets & shaders (mainly collected from forum/answers posts)
VertAnimToTex
Maya tool to export vertex animation as textures and use them in vertex shaders.
Ludum-Dare-33
Peter Smyth and Thomas Newlands's Ludum Dare 33 entry
Ludum-Dare-33---Arms-and-Legs
Peter Smyth and Thomas Newlands's Ludum Dare 33 entry
core
It is an open source voxel algorithms implementation for Unity Engine
DFAO-unity
Distance Field Ambient Occlusion, implemented in Unity, as an extension of SDFr
driven-decals
A mesh-based PBR decal system for Unity's universal render pipeline.
KinoBloom
Bloom effect for Unity
little-warioware
A collectively developed take on Nintendo's WarioWare series, made in Godot Engine
lygia
lygia, it's a granular and multi-language shader library designed for performance and flexibility
MagiskOnWSA
Integrate Magisk root and Google Apps (OpenGApps) into WSA (Windows Subsystem for Android)
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
PanningZoomingMapWithUVs
Solving panning and zooming using only uv offsets in unity
three.js
JavaScript 3D library.
UnityFurURP
Fur shader implementation for URP
UnityWebBrowser
Functional web browser for Unity without any issues or hassle.
vosk-unity-asr
Automatic Speech Recognition in Unity using Vosk library