This is a patched version of the Quake2 Engine from http://icculus.org/. It hasn't been updated in a while, and as such has lots of compatibility issues with the latest OS's. I started with an svn checkout and began patching it with numerous different patches until it ran on my machines. It also has some changes to allow building on PPC64 machines, although this is still experimental NOTE: For PPC64, the normal quake executable has been disabled, due to issues with alsa sound. sdlquake will be built by default instead. Tested Systems: Dell Inspiron 1764 Debian Squeeze x86_64 kernel: 3.2.1 custom i5-430M, 1 pp, 2 core, 4 thread, 2.27ghz, 4GB DDR3 Intel Integrated Graphics Status: Seemingly perfect Dell Latitude D600 Debian Squeeze i386 kernel: 3.2.7 custom Pentium M, 1 pp, 1 core, 1 thread, 1.8ghz, 2GB DDR Status: Seemingly perfect PowerMac G5 Debian Squeeze ppc64 kernel: debian stock PowerPC 970FX, 2pp, 1 core, 2 threads, 1.8ghz, 2.5GB DDR Status: Beta I've begun modifying the Quake-2-tools package under the SDK directory. It currently builds under PPC64 and I haven't had time to test on anything else.