3-bit Web Worker friendly implementation of common dithering algorithms, ordered and spatial.
Load via script tag:
<!-- Just an IIFE namespaced `dither` -->
<script src="https://thewhodidthis.github.io/dither/dither.js"></script>
Source from an import map:
{
"imports": {
"@thewhodidthis/dither": "https://thewhodidthis.github.io/dither/main.js"
}
}
Download from GitHub directly if using a package manager:
# Add to package.json
npm install thewhodidthis/dither
Choose between ordered or spatial and initialize with a matrix array to get an ImageData
processing function. For example:
import { spatial as bender } from "@thewhodidthis/dither"
const source = document.createElement("img")
const target = document.createElement("canvas").getContext("2d")
const canvas = Object.assign(target.canvas, { width: 180, height: 180 })
// The Floyd/Steinberg variety is default
const filter = bender()
source.addEventListener("load", () => {
target.drawImage(source, 0, 0)
const pixels = target.getImageData(0, 0, canvas.width, canvas.height)
const result = filter(pixels)
target.putImageData(result, 0, 0)
document.body.appendChild(canvas)
})
source.setAttribute("crossOrigin", "anonymous")
source.setAttribute(
"src",
`//source.unsplash.com/random/${canvas.width}x${canvas.height}`,
)