Lensim's repositories
VoxelEngine
Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This implies many problems of memory managing in order to not load all chunk of the map in RAM. Another problem is the transfer between de CPU data and GPU.
ImGUITemplate
This is a template of an ImGUI project with openGL, glfw, glad and glm. Compiled with Cmake
Bot-Discord
Ceci est un bot discord. Codé en Javascript avec Node.js
Green-Engine
Green engine is a graphical engine where you can try to render some scene. Here I implement what I learn at school and from myself.
glm_without_test
OpenGL Mathematics (GLM)
language-markdown
Add support for Markdown to Atom (including Github flavored, Markdown Extra, CriticMark, YAML/TOML front-matter, and R Markdown), and smart behavior to lists.
tags
Easily create HTML tags in Go
unity3d-travis-ci
A simple example of how to build and deploy a Unity3D package on Travis CI and GitHub Releases