Eric Howard's starred repositories
ComfyTextures
Unreal Engine ⚔️ ComfyUI - Automatic texturing using generative diffusion models
pocketbase
Open Source realtime backend in 1 file
unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
animation-library
Ready Player Me Animation Library
GodotVisualShader-Extras
Visual Shader Nodes Library
stable-dreamfusion
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
Beat-Em-UP-Godot-3.4
A simple Smash-Like local multiplayer game (Not a Beat E'm Up) made in Godot 3.4 (First Godot Project B)
latent-browser
Latent web browser
rhubarb-lip-sync
Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.
dream-textures
Stable Diffusion built-in to Blender
sd-webui-deforum
Deforum extension for AUTOMATIC1111's Stable Diffusion webui
stable-diffusion-studio
An animation focused workflow frontend for Stable Diffusion
stable-diffusion-webui
Stable Diffusion web UI
diffusionbee-stable-diffusion-ui
Diffusion Bee is the easiest way to run Stable Diffusion locally on your M1 Mac. Comes with a one-click installer. No dependencies or technical knowledge needed.
Your-First-CEP-Panel
How to create an After-Effects extensions without losing your mind
dreamfields-3D
A colab friendly toolkit to generate 3D mesh model / video / nerf instance / multiview images of colourful 3D objects by text and image prompts input, based on dreamfields.
react-device-detect
Detect device, and render view according to detected device type.
mouse-follower
A powerful javascript library to create amazing and smooth effects for the mouse cursor on your website.