contains the openLUD Open Binary Interface (OBI) files these are directly interfaced and ran natively, but are compiled into bytecode. do note that this is NOT a programming language, nor is it a compiler. this handles direct native execution of OBI files. see the provided diagram for more details tips: - make sure you are running the latest version of openLUD - when processing high amounts of data (larger than 256 bytes), it is good to utilize more than 1 register. the maximum amount of physical data OpenLUD can hold is 256^2 (or 65536 real bytes). your first openLUD file: To make an OpenLUD program, without a compiler, you will need to use the D API instead.