Anthony Dodd's repositories
ActionRoguelike
C++ Action Roguelike in Unreal Engine 5.
ActionRPG_UE53
Action RPG sample project upgraded to the latest Unreal Engine 5.3
ALS-Refactored-Lyra
Gameplay feature plugin version of Sixze's refactored Advanced Locomotion System. Intended for use with Epic's Lyra framework. Includes two differently retargeted sets of ALS animations for the UE5 Mannequin.
AsyncLoadingScreen
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
crest
A class-leading water system implemented in Unity
FishNet
FishNet: Unity Networking Evolved.
GASP-ALS
Game Animation Sample with ALS Layering
homebrew-core
🍻 Default formulae for the missing package manager for macOS
magic-blending
A demo project for Magic Blending.
mini-qr
Scan & create pretty qr codes easily 👾
NewGraph
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
PCGExtendedToolkit
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc), advanced pathfinding; and much more.
PredictedMovement
CMC extended for predicted abilities
PrimeTween
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
PushPawn
Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.
realm-studio
Realm Studio
SimpleGameplayAbilitySystem
SimpleGAS is an Unreal Engine plugin which provides a streamlined alternative to Epic's Gameplay Ability System
SimpleLocomotion
Simple locomotion system code functionality to extend from, with respect to updating in worker threads for maximum performance optimization.
SQLiteGameDb
A plugin for unreal engine that gives a SQLite framework built on top of the default Epic plugin code.
TurnInPlace
Actor-Based Turn in Place (TIP) Solution. A superior substitute to Mesh-Based Turn in Place without the endless list of issues that comes with it.
ue5coro
A C++20 coroutine plugin offering seamless integration with Unreal Engine 5.
UINavigation
A UE4/5 plugin designed to help easily make UMG menus navigated by mouse, keyboard and gamepad
Unity-Hierarchical-StateMachine
A flexible Hierarchical State Machine system for Unity featuring transition sequencing and asynchronous activities.
Unity-Improved-Timers
Improved Unity C# Timers that run as a Player Loop System
Unity-Utils
Extension Methods and Utils for Unity Game Dev
UnrealSharp
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
URP-Render-Features
Custom render features for URP using RenderGraph. Includes outlines, desaturation and blur.