thedjinn / pygrunn-2015-rpython-audio

Example code for my PyGrunn 2015 talk about audio rendering using RPython

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

RPython Audio Graph Renderer

This repository contains the supporting code for my talk at PyGrunn 2015 about audio rendering using RPython.

How to use?

First, download the latest PyPy source code and put it into a directory named "pypy" in the root of this repository. Also ensure that the pypy binary is in the path. Then run the c script to start translating the RPython code and grab a coffee because it will take a while. When it's done you can run the main-c executable that was generated and enjoy the music.

Note: the code has been designed to compile on Mac OS X 10.10 and might need modifications on other platforms.

License

Copyright (c) 2015 Emil Loer

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Example code for my PyGrunn 2015 talk about audio rendering using RPython


Languages

Language:C++ 52.6%Language:Python 45.6%Language:C 1.5%Language:Shell 0.3%