David Sims's starred repositories
BitmapFonts
My collection of bitmap fonts pulled from various demoscene archives over the years
Bonzomatic
Live shader coding tool and Shader Showdown workhorse
space-shooter.c
A cross-platform, top-down 2D space shooter written in C using only platform libraries.
gunslinger
C99, header-only framework for games and multimedia applications
awesome-gbadev
A curated list of Game Boy Advance development resources
libretro-samples
A set of samples to illustrate libretro API.
wasm-4-tutorial-games
A collection of small games for the Fantasy Console WASM-4
livecode.demozoo.org
archive of demoscene related live coding events
crackle-tracker
TIC-80 sizecoding tracker (work-in-progress)
tic-80_bytesize_intros_sources
Lua sourcecode for some of my released demoscene TIC-80 intros (128b, 256b, 512b)
Sizecoding-Competitions
A list of sizecoding competitions, similar to @paladin-t's list for fantasy consoles/computers (https://github.com/paladin-t/fantasy).
battletricks
Collection of various tricks I've learned for byte battles