This is my personal repo for proposed changes to CTF mode
Changes:
CTF capture time is now instantaneous when you get within range (currently 30 will change to 10 or 15).
Upon taking the flag some buffs and debuffs will be applied:
- Player movement will be capped to 530 units. This will prevent defraggers from chain-capping flags
- Player will receive a "shield" of 25 units of armor that will continuously regenerate to 25 units until one of the following happens:
- Player is killed
- Player drops the flag voluntarily
- Player captures the flag
- Normal armor rules still apply, and collected armor will not be regenerated
Notes: Gamemode is called ctfgrunt in the game mode selection menu.
Credits: Files were originally created by Team Forbidden LLC. All assets belong to their respective owners and licenses.