zephyr's repositories
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
FaceWorks
A middleware library and sample application for high-quality skin and eye rendering
PhysX
NVIDIA PhysX SDK
PhysX-3.4
NVIDIA PhysX SDK 3.4
remesher
A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning
rl_markets
Market Making via Reinforcement Learning
siggraph-asia-2019-gata
Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"
terrain-erosion-3-ways
Three Ways of Generating Terrain with Erosion Features
thatname.github.io
A tiny WebGL racing game, Developed in C++,Compiled to javascript with Emscripten
turbobadger
Small footprint UI library for hardware accelerated games & applications
umodel
Unreal Engine Model Viewer (UE Viewer).
webrtc-demo
WebRTC GIPS C/C++ API demos