Dorian Kostecki's starred repositories
imgui-node-editor
Node Editor built using Dear ImGui
DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
rustc_codegen_clr
This rust compiler backend(module) emmits valid CIL (.NET IR), enabling you to use Rust in .NET projects.
Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
libdeflate
Heavily optimized library for DEFLATE/zlib/gzip compression and decompression
wgpu-native
Native WebGPU implementation based on wgpu-core
DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
optimized-routines
Optimized implementations of various library functions for ARM architecture processors
obsidian-typst
Renders typst code blocks in Obsidian into images using Typst through the power of WASM!
Vortice.Vulkan
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
WebGPU-Cpp
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
godot_2d_global_illumination
2D Global Illumination shader in Godot.
circuitypst
A port of circuitikz to Typst using typst-canvas!