Tim Jones (tgjones)

tgjones

Geek Repo

Company:Unity Technologies

Location:London, UK

Home Page:http://timjones.io

Twitter:@_tim_jones_

Github PK Tool:Github PK Tool


Organizations
ShaderTools

Tim Jones's repositories

gemini

Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro.

Language:C#License:NOASSERTIONStargazers:1075Issues:102Issues:210

shader-playground

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

Language:CLicense:BSD-2-ClauseStargazers:556Issues:20Issues:96

HlslTools

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

Language:HLSLLicense:NOASSERTIONStargazers:535Issues:29Issues:220

slimshader

SlimShader is a Direct3D shader bytecode parser for .NET and C++

monogame-samples

Collection of samples for the MonoGame framework

dryrunner

Isolated integration testing for ASP.NET

FlawlessChips

FlawlessChips is a C# library that provides gate-level simulation of various 8-bit chips.

Language:C#License:NOASSERTIONStargazers:9Issues:3Issues:0

CLILL

Proof-of-concept LLVM IR to MSIL translator (opposite of LLILC, hence the name)

Language:LLVMLicense:MITStargazers:8Issues:4Issues:0

SimdDoors

Example project demonstrating SIMD intrinsics in .NET Core 3.0

Language:C#License:MITStargazers:8Issues:1Issues:0

zia.js

Object-oriented WebGL-based game framework

Language:CSSLicense:MITStargazers:5Issues:3Issues:0

DotNetDxc

NuGet package for .NET wrapper of Microsoft's DirectXShaderCompiler

aemula-csharp

Emulator playground written in C#

Language:AssemblyLicense:MITStargazers:2Issues:1Issues:0

BenchmarkDotNet

Powerful .NET library for benchmarking

Language:C#License:MITStargazers:1Issues:2Issues:0

DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

Language:C++License:NOASSERTIONStargazers:1Issues:1Issues:0

Hlsl2GlslSharp

.NET bindings for Aras Pranckevičius's hlsl2glslfork

Language:C#Stargazers:1Issues:2Issues:0

shaders-tmLanguage

Syntax grammars used for HLSL and ShaderLab colorization

Language:JavaScriptStargazers:0Issues:2Issues:0

awesome-vscode

🎨 A curated list of delightful VS Code packages and resources.

Language:JavaScriptLicense:CC0-1.0Stargazers:0Issues:1Issues:0

csharp-language-server-protocol

Language Server Protocol in C#

Language:C#License:MITStargazers:0Issues:1Issues:0

DigitalRune

DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame

Language:C#License:NOASSERTIONStargazers:0Issues:1Issues:0

dotnet-webassembly

Create, read, modify, write and execute WebAssembly (WASM) files from .NET-based applications.

Language:C#License:Apache-2.0Stargazers:0Issues:1Issues:0

glslang

Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator

Language:C++Stargazers:0Issues:1Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:0Issues:1Issues:0

language-server-protocol

Defines a common protocol for language servers.

License:NOASSERTIONStargazers:0Issues:1Issues:0

runtime

.NET is a cross-platform runtime for cloud, IoT, and desktop apps.

Language:C#License:NOASSERTIONStargazers:0Issues:1Issues:0

stride

Stride Game Engine (formerly Xenko)

Language:C#License:MITStargazers:0Issues:1Issues:0

timjones.io

My personal website

Language:CSSStargazers:0Issues:2Issues:0

veldrid

A cross-platform, graphics API-agnostic rendering library for .NET.

Language:C#License:MITStargazers:0Issues:1Issues:0

veldrid-spirv

SPIR-V shader translation for Veldrid, using SPIRV-Cross

Language:C#License:MITStargazers:0Issues:1Issues:0

wasmtime-dotnet

.NET embedding of Wasmtime https://bytecodealliance.github.io/wasmtime-dotnet/

Language:C#License:Apache-2.0Stargazers:0Issues:1Issues:0