Giters
tevoran
/
T3Vtech-3
A 3D game engine in C.
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Stargazers:
68
Watchers:
3
Issues:
16
Forks:
4
tevoran/T3Vtech-3 Issues
expand 2D capabilities
Updated
2 years ago
Showing debug text on screen
Updated
2 years ago
If an object is affected by light the engine can crash
Closed
2 years ago
Comments count
1
reducing the required OpenGL version
Closed
2 years ago
Adding backface culling
Closed
2 years ago
writing the platform into the logging file
Closed
2 years ago
adding a settings file
Updated
2 years ago
improve rendering performance by not going through invisible objects
Updated
2 years ago
removing the double linked list implementation from the engine
Closed
2 years ago
Adding Frustum Culling
Closed
2 years ago
Comments count
1
Add a volume setting to individual sounds
Closed
2 years ago
Comments count
1
Document the new tt_init() function
Closed
2 years ago
Comments count
1
Add a logging to file function
Closed
2 years ago
Comments count
1
Let 3D geometry be generated by the engine's user
Updated
2 years ago
Returning normals when 3D objects are colliding
Updated
2 years ago
making the global variables into a GL like context
Updated
2 years ago