Taylor Ernst (ternstdev)

ternstdev

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Taylor Ernst's starred repositories

Nez

Nez is a free 2D focused framework that works with MonoGame and FNA

Language:C#License:MITStargazers:1762Issues:0Issues:0

MLEM

Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.

Language:C#License:MITStargazers:80Issues:0Issues:0

XNAGameStudio

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

License:MITStargazers:673Issues:0Issues:0

MonoGame-Shader-Samples

Compute, Tessellation and Geometry Shader Samples for MonoGame

Language:C#Stargazers:44Issues:0Issues:0

FmodForFoxes

Cross-platform C# FMOD wrapper.

Language:C#License:MITStargazers:109Issues:0Issues:0

tiny-fmod

A .NET6 library that acts as a tiny wrapper around the FMOD C# Wrapper and exposes friendly methods for using the FMOD Studio API.

Language:C#License:MITStargazers:7Issues:0Issues:0

BloomFilter-for-Monogame-and-XNA

A bloom filter module, which can easily be added to existing applications. Solution includes sample

Language:C#License:MITStargazers:101Issues:0Issues:0

Transform

Base Monogame objects for managing relative transforms.

Language:C#License:MITStargazers:23Issues:0Issues:0

LDtkMonogame

Monogame importer, renderer and code generator for LDtk Level editor

Language:C#License:MITStargazers:89Issues:0Issues:0

hackathon-starter

A boilerplate for Node.js web applications

Language:JavaScriptLicense:MITStargazers:34785Issues:0Issues:0

single_file_libs

List of single-file C/C++ libraries.

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PoCemon

A CS2 Pokemon game used C++

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