Tej Macharla's repositories
unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
UnrealEnginePython
Embed Python in Unreal Engine 4
CoopHordeShooter
C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)
EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
GASShooter
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
GraphAStarExample
Unreal Engine 4 generic graph A* implementation for hexagonal grids.
kalidokit
Blendshape and kinematics solver for Mediapipe/Tensorflow.js face, eyes, pose, and hand tracking models.
luasdl2
A pure C binding of SDL 2.0 for Lua 5.1, Lua 5.2, and LuaJIT.
machine-learning-remote-ue4
Machine Learning plugin for the Unreal Engine, encapsulating calls to remote python servers running e.g. Tensorflow/Pytorch.
custom-play-button-unity
Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
Marching-Cubes
Coding Adventure
odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
SDL2-CS
SDL2# - C# Wrapper for SDL2
StealthGameUdemy
C++ Stealth Game in Unreal Engine (Udemy Project)
Terathon-Math-Library
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
toolbar-extender-unity
Extend the Unity Toolbar with your own Editor UI code.
UE4-Cpp-Tutorials
This repository contains all the code I've written in my website tutorials regarding the implementation of Game Systems inside UE4
ue4-orders-abilities
Sample code of the talk "Hero AI: Gameplay Abilities Meet Behaviour Trees" at Unreal Fest Europe 2019.
ue4-style-guide
An attempt to make Unreal Engine 4 projects more consistent
UEShaderBits-GDC-Pack
ShaderBits-GDC-Pack with fixes, Originaly created for GDC 2017 by Ryan Brucks shaderbits.com and posted on forum
unreal-gas-documentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.