prototype for a Strategy/Interactive Fiction type of game.
control the patriarch of a vampire family on his route to build a powerfull family while avoiding detecting and feeding his instincts.
what I learned from this prototype:
- Game design is hard
- Writting IF takes a lot of time
future for this prototype:
- Nothing yet, probably. I have already learned everything to learn from it.
what you can do with this code: take inspiration of what not to do :D