Still very much in progress...
This project should eventually serve as a working example of how to get a code-only Stride project, written in F#, off the ground.
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fsproj
file will not compile by default, work around is to add the following to thefsproj
file:<PackageReference Include="Stride.Core.Assets.CompilerApp" Version="4.1.0.1734" PrivateAssets="contentFiles;analyzers" IncludeAssets="..\**\*.*"/>
Please note that this 'fix' may have caused other issues that are still being worked out.
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Code now runs with an interim fix
- Created a new C# project
- Added CodeCapital.Stride.GameDefaults nuget package
- Built the project
- Copied files from the ...\bin\debug\net6.0\data\db\bundles to the same folder in the F# project