CANTENOT Thierry's repositories

Cuda2DCDF

Cuda 2D CDF construction

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Atmosphere-Rendering-Parameter-Calculator

Atmosphere Rendering Parameter Calculator

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b3dsdf

🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.

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CapsuleOcclusion

Unity package implementing clustered capsule/character occlusion

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CodingPlayground

Coding playground

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cpplinks

A categorized list of C++ resources.

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ExcaliburHash

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

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gaussian-splatting-Windows

3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions

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Granite

My personal Vulkan renderer

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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imspinner

Set of nice spinners for imgui

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lager

C++ library for value-oriented design using the unidirectional data-flow architecture — Redux for C++

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minipbrt

A simple and fast parser for PBRT v3 files

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miniply

A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file

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niagara

A Vulkan renderer written from scratch on stream

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NVRTC-Parallelism

NVRTC parallelism tests

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OffsetAllocator

Fast O(1) offset allocator with minimal fragmentation

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ozz-animation

Open source c++ skeletal animation library and toolset

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parson

Lightweight JSON library written in C.

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reflect

C++20 static reflection library

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SamplinSafari

Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.

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tinygrad

You like pytorch? You like micrograd? You love tinygrad! ❤️

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ufbx

Single source file FBX loader

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UntitledImGuiTextUtils

A bunch of small utility functions to make marking down text in ImGui easier

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WalkOnStars

Grid-Free Monte Carlo PDE solvers

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webgpu-marching-cubes

A GPU-parallel Marching Cubes implementation using WebGPU

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x9

high performance message passing library

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