CANTENOT Thierry's repositories
b3dsdf
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
CapsuleOcclusion
Unity package implementing clustered capsule/character occlusion
CodingPlayground
Coding playground
cpplinks
A categorized list of C++ resources.
ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
gaussian-splatting-Windows
3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Granite
My personal Vulkan renderer
Graphics
Unity Graphics - Including Scriptable Render Pipeline
imspinner
Set of nice spinners for imgui
lager
C++ library for value-oriented design using the unidirectional data-flow architecture — Redux for C++
libromfs
Simple library for embedding static resources into C++ binaries using CMake
miniply
A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file
NVRTC-Parallelism
NVRTC parallelism tests
OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
parson
Lightweight JSON library written in C.
real-time-seamless-object-space-shading
Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"
reflect
C++20 static reflection library
SamplinSafari
Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
tinygrad
You like pytorch? You like micrograd? You love tinygrad! ❤️
TripleBuffering
Single producer, single consumer, triple buffering
ufbx
Single source file FBX loader
UntitledImGuiTextUtils
A bunch of small utility functions to make marking down text in ImGui easier
WalkOnStars
Grid-Free Monte Carlo PDE solvers
x9
high performance message passing library