tbonelaforge / arduino-casino

Framework for delay less state based arduino

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arduino-casino

Framework for delay-less state based arduino libraries.

Initially built for a www.creativelive.com Hack Week :) with no prior arduino experience and some very rusty C.

Open up the sketch cmd-lib - and things should become clearer.

Each libraries that have an constructor, init, update, operate interface.

  • update - parse a command and set internal state.
  • operate - based on internal state - change based on internal state - never block, be quick.

Then loop becomes a lot simpler..

void loop() {

  // get a command from Serial or Network etc.
  Command c = clCmd.getCmd();

  // set states below.
  if (c.name != "none") {
    // set new states
    Serial.println("Execute cmd: " + c.name);
    Serial.println("Arg1 " + c.arg1 + " Arg2 " + c.arg2 +" Arg3 " + c.arg3);

    clPix.update(c);
    // clServo.update(c);
  }

  // do stuff
  clPix.operate();
  // clServo.operate();

  // and loop again.
  tick = millis();
}

clCmd - is a simple serial monitor -> command parser. clPix - a wrapper for NeoPixels - with a state based tween operation.

TODO:

  • Publish a wiring guide with each library.
  • Fix many bugs - main one - the pointer to tick needs to update in the clPix lib
  • Remove loads of Serial.println

Why casino? - it rhymes.

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Framework for delay less state based arduino

License:MIT License


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