Rope2 is a Unity3D project it uses physic components to built a rope and to make the rope look more realistic. This project is just built to test the rope functionaliy and serves no other purpose.
- Unity3d
- Git
- Visual Studio
- Tangible Engine( Will be preinstalled in Ideum Touch PCs)
- Source Tree (Optional for version control)
- Gimp (optional for custom icons)
Clone the project. To open the scene browse to folder ~/Assets/Scene and double click to open the scene.
( BASIC )
1. Simply add this script to the object you want a rope teathered to
2. In the "LineRenderer" that is added, assign a material and adjust the width settings to your likeing
3. Assign the other end of the rope as the "Target" object in this script
4. Play and enjoy!
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
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