TZW's repositories
CubeMiniGame
HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan
ParkourTut
a parkour demo tutorial for Cocos2d-x
CrossyStreet
a copycat of the crossyroad
CubeModelConvertor
CubeEngine's model convertor. using the Assimp library.
cubeTracer
an CPU based rayTracer
spherical_harmonics_playground
Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonics coefficients
game-programmer
A Study Path for Game Programmer
VirtuaLightJS
A 3D engine created from scratch in WebGL
3DEngineCpp
It's like the 3D Game Engine, except in C++
Cinder-Experiments
A collection of experiments, samples and other bits of code.
cocos2d-x-ModelViewer
ModelViewer
Code_R_dev
The old school roguelike game: Code_R's development reepository.
glsl-atmosphere
Renders sky colors with Rayleigh and Mie scattering.
Render-Books
游戏引擎开发资料汇总(https://www.zhihu.com/people/yangshuohao)
The-Art-Of-Programming-By-July
此为《程序员编程艺术:面试和算法心得》的初稿,于14年6月转移到Word上优化,纸质版15年上市
utf8
An easy and portable library for dealing with utf8 encoded strings.
voxelTerrain
voxel Terrain using marching cubes and transvoxel
WickedEngine
C++ game engine focusing on modern rendering techniques and performance.