唐艺洋's repositories
v3quick-classic
v3quick v3.2 fork, classic version. This is NOT MERGED with the official cocos2dx-lua branch.
skynet_pgsql
A pure Lua Postgres driver for use in skynet ONLY
ant
Ant game engine
cocos2d-x-lite
Lite version cocos2d-x based on Cocos Runtime
cr-sc-dump
Python script to extract pngs from Supercell’s *.sc, *_dl.sc, or *_tex.sc files.
homebrew-for-china
the Home-brew install script by mirrors in china.
JavaScript-MD5
JavaScript MD5 implementation. Compatible with server-side environments like node.js, module loaders like RequireJS and all web browsers.
JSON-Patch
Lean and mean Javascript implementation of the JSON-Patch standard (RFC 6902). Update JSON documents using delta patches.
lua-hammer
Lua code snnip
MySummary
My Design Philosophy Summary (Most of them are in Chinese)
protoc-gen-lua
Google's Protocol Buffers project, ported to Lua
Quick-Cocos2dx-Community
Cocos2d-Lua 社区版
SC-Assets-Downloader-GUI
A little GUI tool used to download Clash Royale assets directly from Supercell servers
stb
stb single-file public domain libraries for C/C++
texture-unpacker
Use this script to unpack .png sprites from the sprite atlas (providing a .plist or .json data file and a .png file) packed by TexturePacker or CocoStudio
WarsmashModEngine
An emulation engine to improve Warcraft III modding