tanghuipang's repositories

AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)

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CsvHelper

Library to help reading and writing CSV files

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EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

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EpicOnlineTransport

A Transport for Mirror using Epic Online Services

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Ini

Ini file reader/writer for C# / .NET written in pure .NET in a single source file

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ET

ET + huatuo + YooAsset + luban + FGUI + NKGMoba + UniTask

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FairyGUI-unity

A flexible UI framework for Unity

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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LearnUnityShader

学习Unity Shader过程中的一些记录,特效,动画Demo。

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lua_timer

Pure lua implements timer ,support coroutine(with coroutine pool optimized)

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LuaConditionStrChecker

check conditions combined with (!&|)

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Match-One

This is a simple and interactive Unity3d example project to show how to use Entitas

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Mirror

#1 Open Source Unity Networking Library

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ML-For-Beginners

12 weeks, 24 lessons, classic Machine Learning for all

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ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

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PythonDataScienceHandbook

Python Data Science Handbook: full text in Jupyter Notebooks

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QFramework

Your first K.I.S.S Unity 3D Framework.

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RVO2-CS

Optimal Reciprocal Collision Avoidance (C#)

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tools

useful tools and snippets.

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unity-background-service

A simple project that shows how to create an Android service for Unity application working on background

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unity-builtin_shaders

A comprehensive archive for Unity's built-in shaders code

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Unity.Mathematics.FixedPoint

Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.

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Unity3DTraining

Unity的练习项目

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UnityLibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

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UnityResourceSolution

青霜-UnityResourceSolution

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URP_ASE_Tutorial

Amplify Shader Editor Tutorial with Universal Render Pipeline

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